Friday 4 October 2024

Omcha Updates

 Things have progressed on the tea project. The client was generally happy with the aesthetic and general direction of things - but they wanted a different teapot design, so I reworked the visuals to match up.



At this stage the final still illustrations are complete and I we have an approved flyer!

I also printed a very rough mockup at home for the final look, to check legibility. It came out fine, but my guillotine chewed it up horribly, so not exactly display-worthy!


The animation will be finished a bit later - I have some other projects on my plate at the moment - but we can switch focus soon. The new teapot design does present some new challenges (it's see-through, so I have to include some animation for the tea and the leaves inside) but thankfully it is a simple art style, so it is more of a volume game.

I will share once it is complete.

Saturday 14 September 2024

 Hello All!


It has been a significantly long time since I made any updates here. For the last 7 and a half years, I have been working in-house at WildBrain in London. Over that time I have worked on a number of projects and experienced a variety of roles and productions.


Sadly, as of the end of this year - production at WildBrain London has been dissolved and I am no longer employed there.


To that end, I shall be updating this blog, with some back dated posts, that chronicle and demonstrate some of those things I have been working on in that time.


In the meantime, below is a very rough video summary of many of the things I worked on - from my first video edits at the company, to the animated shorts I wrote and produced.



It was a wild ride (pun intended) and I hope to continue to create great things beyond my time there.




(If any of these things intrigue you, you may find further context on my LinkedIn and IMDb pages.

Thursday 29 August 2024

Cup of Char

 I've been enlisted by a tea brand to create a short informative animation going through the brewing process, step by step.


More details once the video is finished and live, but in the meantime here are some WiP images.


Devising palette and recreating logo in vector form to pin down style.

Working on final imagery for one of the steps.




Rough animation in composition mockup.




More rough sketches for steps, looking at potential angles for the action.


Saturday 19 October 2019

Animal Mechanicals

At the end of 2018 I took part in a writer's room to work on a reboot of the series Animal Mechanicals. We came up with a number of episode concepts and I was lucky enough to write the script for one of the final episodes.

This is "A Cave Situation Indeed" or Cave In as it is called here. 





I decided to make Mouse the hero, as she was one of the executive's least favourite characters and I took that as a challenge to redeem her. Maybe it worked... who knows?

Tuesday 29 November 2016

Utter Balls

Been working on a classic "bouncing ball" animation for a sing-a-long video.

Client provided the video, I merely transcribed the lyrics and overlaid them with the custom animation.


WiP screenshot w/ Onion Skinning


Sample of the finished animation

Wednesday 10 August 2016

NEW SHOWREEL

This is my 2016 showreel, which also handily gives a rundown of most of the projects I've been working on during late 2015-16.

Thursday 30 July 2015

It's not MY Life

I've got an in-house job at a company/campaign called Your Life. It's ostensibly video editing work, but I will post any animation-based updates on here as they come.